RAPID REFORM MiniMagTrays

MiniMagTRAY have been designed to allow troops to remain on the movement tray whilst in combat. Magnetised, low-profile and rimless allows troops to get into base to base contact whilst still allowing for flexible positioned unconstrained by rim.

MiniMagTray: The what and the why...

Fully magnetic trays: Made of high grade, precision cut steel the trays are fully magnetic to allow your magnetised troops a surface to really stick too.

No RIM! Finally, no rim around your troops. This allows your troops to get into base to base contact with the enemy. No more ‘counts as contact’ but correct placement of your troops in the combat phase without the need to remove your tray to do it.

Low profile. Steel means thin and strong. Profile less than 1mm means that they can easily stack on top of each if the situation calls for it.

Practically invisible when in use. We don’t really want to see the movement tray, it’s the models we want to see. Low profile, no rim and practically invisible when in use. This delivers this like no other design.

Ready to use. MiniMagTRAY are ready to use. No building, gluing or painting required to use. Just magnetised models and your ready to go. Don’t worry if you’ve never magnetised an army.

It’s easy, we will show you how.

Why not find out more with these great independant reviews

https://ageofminiatures.com/best-movement-trays/

https://plasticcraic.blog/2019/09/23/product-review-mini-mag-trays/

https://www.strengthhammer.net/2019/07/review-mini-mag-trays.html

Introducing: Rapid Reform Sets!

In this first article Ben Edwards takes us through the background and thought process behind MMT Rapid Reform Sets: a new and innovative product range compatible with Warhammer: The Old World that helps players reform their units and make the most of the rules available to them.  In future articles we will take a closer look at the various sets available, and how players might best use the unit shapes they offer.  Should you want to upgrade your own game with these new pieces of tech you can purchase them here.

Stasis in a dynamic world

Warhammer: The Old World probably encourages in-game formation changes more than any previous edition of the game, and this has been commented on by many of our favourite shows and podcasts.  From Marching Column tripling movement to whole fighting ranks swinging at the enemy, free formation-changing reforms aplenty and Drilled USR (particularly post-FAQ!) liberally sprinkled throughout, flexing unit shapes to best fit circumstance is more fundamental than ever to getting the most out of your troops.  However, I noticed that in every game I was playing and watching, the anticipated waxing and waning of all those ranks and files was rarely, if ever, happening.  The time-consuming process of moving all models individually, combined with one-size unit trays with borders preventing a flush fit (and then not carrying a chunk of the re-shaped unit!), meant that all too often I saw players choosing to leave their units in a single formation throughout their games. This meant lost attacks! Lost movement! Lost dynamism!

A dynamic solution

I had been extraordinarily impressed with Sedge’s MiniMag Tray offerings since first finding them some time ago: zero-rim, low-profile movement trays with discrete handles make shifting one’s forces around the field an absolute dream.  Sedge had also cleverly built modularity into their design, with little indents on the forward edge to nestle the handles of trays in front.  As I was musing on the challenge of static formations I realised that pushing Sedge’s idea a little further (and maybe adding a few new tray shapes) would be an ideal solution to the problem at hand.  By getting creative and designing bundles of trays that can be reorganised to achieve various USR and core rule stipulations, changing formation according to need would be made orders of magnitude easier at the tiny cost of having to move more than one tray when the unit moves.  I started playing with some tray combination ideas, got in touch with Sedge to talk it through, and thankfully he was totally on board!  Cue lots more messing around with shapes, and buckets of CAD-design elbow grease (on Sedge’s part), and I genuinely believe you’ll appreciate using what MiniMag Tray have been able to create: Rapid Reform Sets.


The unit types

The rules and realities of Warhammer: The Old World have been fully integrated into the design of MMT Rapid Reform Sets. To start with, all tray combinations are designed for 3 common unit functions:

  1. Standard Infantry

By ‘standard infantry’ (which was specifically chosen as it is not an in-game term), we mean infantry that has no formation-based USRs but are likely to want to maintain max Rank Bonus.  As such, MMT Rapid Reform Sets that have been marked as best for Standard Infantry are those that work best shifting between Marching Column and 3 ranks, and reforming to keep that all-important 2 Rank Bonus as models start dying.

  1. Damage Output

With the entire fighting rank able to attack, getting wide can be the difference between winning and losing a combat.  MMT Rapid Reform Sets that have been marked as best for Damage Output are those that can get down to 2 ranks, stretching out that front line as long as possible (and if you want it even longer it’s easy to pull individual models from the back rank and put them at the side).

  1. Horde Infantry

The Horde USR unlocks an all-important extra Rank Bonus, so Rapid Reform Sets that have been marked as best for Horde Infantry are those that are best at achieving and maintaining 4 ranks.


Guiding design principles

With these three unit functions in mind, some guiding design principles were applied in an attempt to ensure the results are as useful to players as possible.  There is obviously no end of tray orientations and combinations one can use or make, and there’s nothing stopping you buying trays and designing your own!  However, the sets as presented are each the best design identified to achieve the following:

  • No refacing

Every MMT Rapid Reform Set is formulated in a manner that ensures individual models never need to be turned.  The only time models need to be touched is to swap the command group and characters into their appropriate positions after a formation change, and even that isn’t required in every instance!

  • The fewer the better

‘Best’ for each unit function was determined by which combination could achieve transitions between Marching Column and the required number of ranks with the fewest trays.  Where a demonstrated formation has been labelled ‘Alt’ this indicates that the Rapid Reform Set in question can perform a particular function but there is a Rapid Reform Set that can achieve it with fewer trays.

  • Marching Column is mandatory

All MMT Rapid Reform Sets can be made into Marching Columns.

  • Change by 5 or fewer

While Reform allows for unrestricted formation alteration, Redress the Ranks is capped so the sets have been designed to account for that.  All MMT Rapid Reform Sets are designed to enable front rank width changes in increments of 5 or fewer models.  

  • Losses happen

While priority has been given to the above principles, where possible MMT Rapid Reform Sets are also designed to facilitate unit losses, reusing the same trays (albeit maybe with a few models having to be moved from one tray to the other) to reform into a narrower unit to maintain the required Rank Bonuses for their function.

With these baked into idea development it meant it became easy to decide between competing combos, and the sets that are now available are the survivors!

Optional Extra: Grip

The final thing to mention is an optional extra that Sedge has agree to provided in every MMT Rapid Reform Set pack.  During testing it was noticed that particularly with sets containing smaller and/or 3+ trays, uneven terrain, swapping around command models and removal of casualties (these last two exacerbated by magnets pulling on the tray as removed) could lead to trays sliding or being bumped out of alignment.  While not a major problem we were determined to make these trays as perfect as possible.  After extensive testing a nifty solution was found – 0.5mm self-adhesive felt!  A sheet is included in every set, is incredibly quick and easy to attach, and it is up to you whether you want the additional grip this provides.  Personally I am a massive fan – while sliding my forces across a flat neoprene surface is marginally more taxing than before, this is a small price to pay to know that all sections of my units will stay exactly where I want them, regardless of terrain gradient or artless manhandling.  With felt attached, these sets become truly indispensable.

How to Magnetise my Models

Follow the directions on the “how to” section.

Interested? Take a look at the 32mm collection!

Seeing is not always believe!

Take a look at our almost INVISIBLE trays.